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Game Development Essentials: Gameplay Mechanics

April 19, 2010 1 comment

I’ll start to post here about some books I read and my humble opinion can tell they are worthy.

The following book was one I bought to read and do some studies in my last vacation.  Here we go:

Gameplay Mechanics, the book

The studies below came as an inspiration reading this book, “Game Development Essentials: Gameplay Mechanics”, by Troy Dunniway and Jeannie Novak. It’s a great book, and I recommend purchasing it.

I’m not free marketing the book, I just feel in need to share with anyone the good stuff I know, see, read… and whatever.

The book offers a lot of practical activities to enhance your skills in each chapter, and actually helps you create a game if you make use of the same idea in each exercise. So it is a good investment, if you handle with cunning.

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